Unplug before you carry (#43). "Pick up" on a TV, PC, speaker, microwave or painting opens a new window first:
- TV: the back panel, a power cable plus one to three of HDMI, antenna (screwed in), optical, USB.
PC: power, the monitor cable (thumbscrew) and network (latch) / USB / audio. Speaker: two spring
terminals (press the clip, pull the wire), sometimes a power or audio cable. Microwave: its plug sits on a
power strip next to other devices' plugs (follow the cord), held by a cable clip. Painting: lift both corners
off their hooks.
- Drag a plug out along its cable; let go too early and it seats again. Latched plugs need the tab pressed first,
screwed ones need two turns. Yanking, rattling a latched plug and pulling the wrong plug are noise; a cable pulled
in a hurry right after the previous one is noise anyway.
- When the last cable is out the item is in your hands. Leave halfway and the cables that are out stay out, also
for your crew. A resident waking up closes the window.
- Items without a rig in the config, or
Config.Features.Unplug = false, are picked up at once as before.
- Real looking parts: every socket has its own shape (HDMI, USB, power, network with its gold contacts, the
threaded antenna socket, DVI), the PC has a power supply and a metal I/O plate, the speaker real spring
terminals, the microwave's cord runs through a hinged clip on the wall, the painting hangs on a wire over two
brass hooks. Cables have weight: they sag, and a plug that comes out drops and hangs from its cable.
- New images for every scene and plug (optional; each part has its own drawing when an image is missing).
Walk away to finish. You no longer have to go back to the door for "Finish the job": once the whole crew is out
of the house, 60 m away and nobody is carrying a big item, the job ends by itself (completed with loot, off
without). The door option is still there to finish early.
Fixed: running and walking made no noise. The server measured the player's speed with a native that reads 0 for
players in game, so only the search / unplug noise and landings were heard. The speed now comes from how far you
moved between two samples: sprinting next to a bedroom wakes people again, the normal pace adds up slowly.
config.lua changes (copy them from the new file if you keep your own): Config.Features.Unplug, the new
Config.Unplug block, Config.Anims.unplug, Config.Contracts.leaveDistance / leaveCheckMs.