NullSect
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ns-combatlog

NullSect Combat Log for Qbox (QBCore / ESX / standalone supported through bridges).

When a player quits, a "?" stays where they stood. Walk up to it and an info card shows who left and why; press E to copy everything for a report.

Features

  • "?" marker at the exact spot a player quit (exit, crash, timeout, kick), removed after a configurable time.
  • Info card: name, character, server id, citizen id, Discord id, how they left, raw quit reason, time and "x min ago". License and Steam can be switched on; every field can be switched off (a disabled field never leaves the server).
  • "How they left" in plain words: quit (F8 quit / menu), game crashed, connection lost (timeout / game killed), kicked, reconnected. Read from FiveM's drop code, with a text fallback for older server builds.
  • E copies every shown field to the clipboard in one go.
  • No false alarms from the character screen: only players with a loaded character leave a marker.
  • Routing bucket aware: markers from an instance are not shown in the open world.
  • Server-authoritative: clients cannot create, move or remove markers.
  • Idle cost: no thread at all while there are no markers; long sleeps while you are far from them.
  • Admin test tools, English and Turkish locales, no database.

Requirements

  • Qbox (recommended), QBCore, ESX legacy or standalone
  • Optional: ox_lib (notifications)

Quick start

ensure ns-combatlog
add_ace group.admin ns-combatlog.admin allow

See INSTALLATION.md and CONFIGURATION.md.

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