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Docs / Deathscreen / Changelog

Changelog — ns-deathscreen

0.2.0

  • The HUD is hidden while the death screen is up (Config.Hud): ns-hud, GTA minimap + HUD, or your own HUD through a function. Also during /deathpreview.
  • New killer mode 'off', now the default: the "By" row is gone and the killer is never sent to the client. Weapon, distance, last hit and hits taken still show. 'hidden', 'id' and 'name' work as before.

0.1.0

  • Death screen over qbx_medical: knocked down (bleed-out countdown, heartbeat line and sound) and dead (flat line, respawn countdown). No NUI focus: chat, voice and radio keep working.
  • "What happened": killer (id / name / hidden, server checked), weapon or cause, distance, last hit zone, hits taken.
  • Injury sheet with bleeding from qbx_medical.
  • Hold G: EMS call with server cooldown and per-death limit; qbx_ambulancejob, ps-dispatch, cd_dispatch, rcore_dispatch, built-in or custom alert; medics on duty shown.
  • Hold H: give up after Config.GiveUp.after seconds knocked down.
  • Hold E: respawn through qbx_medical, gated by a server timer (qbx_medical respawn hook); longer timer with EMS on duty, block while EMS is on duty, auto respawn options.
  • Desaturated picture, /deathpreview down | dead | off (admin), EN / TR locales, no database.
  • qbx_ambulancejob needs a 3-line guard to hide its own death text (INSTALLATION step 3).

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