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Docs / Target / Changelog

Changelog — ns-target

0.1.0

First version.

  • Answers the ox_target, qtarget and qb-target export APIs; shims in compat/ for scripts that look for those resources by name.
  • Diamond markers on nearby interactable spots while the key is held, names when close (title > model list > first option). Global ped / vehicle / object / player options are not marked.
  • Tactical HUD menu: frame around the target, line to the menu, title and option count, [1]-[9] rows; a small centre reticle shows targeting is on (accent when something is aimed at).
  • Props built into the map (most ATMs and vending machines) get markers and menus like spawned ones.
  • Left click for the cursor, 1-9 keys, sub menus with a back row, hold or toggle mode.
  • ox_target's default vehicle door / bonnet / boot options; other players' vehicles go through a server distance check.
  • qb-target SpawnPed; peds of a stopping resource are deleted.
  • Stays inactive (and says why in F8) while the real ox_target / qb-target / qtarget is still running.
  • English and Turkish, local fonts and Font Awesome Free 6.7.2.

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